USING GAMES TO IMPROVE STUDENTS SPEAKING SKILLS
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Abstract
Games have emerged as a powerful tool in language education, particularly for developing speaking skills among students. This paper explores the practical applications of games in English language classrooms, focusing on their ability to foster fluency, confidence, and engagement. Drawing from classroom observations, student feedback, and teaching experiences, this study highlights how games create an interactive and low-pressure environment where learners can practice speaking without fear of judgment. By simulating real-life communication scenarios, games encourage spontaneous speech, collaboration, and creativity. This paper also discusses the role of games in reducing language anxiety, enhancing motivation, and promoting peer interaction. The findings suggest that incorporating games into language instruction not only improves linguistic competence but also transforms the learning experience into an enjoyable and meaningful journey.
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References
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